Website powered by
General / 16 February 2018

Tim's art blog! #02

Evening guys!

WIP

Spent a lot of time on this scene over the past week and I feel like I am making some good progress on this one.
A thing that definitely helps me focus is recording all of the stuff I do to potentially later be used for a tutorial or something else, but this keeps me away from any distractions as every distraction means more work in editing :D

Done this week:

  • Major scene update
  • Major lighting update, still working on this atm
  • Texture/UV updates on the scaffolding pieces and the painted pipes
  • Adding another couple of meshes
  • Making tileable/shareable textures for different assets, such as the silo's etc (they still need caps and other details though.

I also felt like the framing of this first shot was kinda choking the view, so I decided to give it some room to breath in a different camera angle down below, this does mean that I need to fill in different parts of the environment now though.

Other than working on this scene, I am also going through blocking out a tutorial of modularity in games.
The thing I am still thinking about though is the format, it would be kind of nice to have some bitesize things, maybe a one page jpg/pdf format to start out with, and then maybe do a larger in depth one with all the combined pieces.

Would love to know what you think about this as well, are you a fan of voiced videos, videos or more an old-school reader?

Weekly Inspiration


I was thinking about having this section after I published the last one, so let me know what you think of it!

But this new section is going to be used to highlight something that inspired me.
This week I want to start out strong with this magnificent piece.

Image credit -  Antoine Boutin

Visit his page over here:
Antoine Boutin - Ghetto Patrol

First off, I really like the framing in this one, the viewer is inside the car which immediatly drags you into the scene.

The reason why I like this so much though is because at first it seems like a normal city street, but then you notice some stuff that looks a bit more futuristic looking such as the car and charging station in the center of the view, why would these be in a ghetto? 

To me this hints to a city that is more developed then what you can see in this frame, so from current day looking in this feels like looking at a realistic depiction of a near future piece, but if you would be in this piece, driving the car onto these roads, it would be like looking back into history.

I can spent hours thinking about this and all the technological developments that would be used in this world.
Such an amazing piece

(side note this is my background at work :D )

Community


I also spent some time thinking about good options on how to engage with people in a way, I know I talked about doing a stream, but to be honest, I do not really have the room for that at this moment in time, it does really interest me though, so it might be something to keep an eye out for in the future, once we move to a bigger place or something.

But that said, an idea that has been swimming around in my mind is maybe doing like a weekly critique session or something in that nature to people who would be interested, something to think about!

Alright people,
this is it for me this week, looking forward to speaking to you next week!

Cheers,
Tim